Team:
Chun Fu Chao and Aparajith Sairam
Advisor:
Dr. Norman I. Badler
Based
on:
An
augmented reality simulator for ultrasound guided needle placement training
Authors:
D. Magee. Y. Zhu. R. Ratnalingam . P. Gardner . D. Kessel
We
would like to develop an inexpensive and adaptive ultrasound guided needle
placement training system that utilizes the advantage of Microsoft Kinect as a
low-cost and highly available motion
tracking hardware.
In the conventional approach, needle placement training is
done by foam model with plastic tube sealed within. But there are several
drawbacks including: high unit cost ( around 2,000 USD for limb and over 25,000
USD for Full Torso [1]), limited use per model unit, and unrealistic scanning
result compared to the human tissue. In 2011, Andrew D. Rosenberg, MD et al.
proposed a fully computer simulated approach for ultrasound guided needle
placement training. They collected the 2D ultrasound image planes from real
human test subject and compiled images into the 3D voxel data. They also used
magnetic motion tracking system to track the sensor and needle held by the
trainees. Then a synthesized ultrasound image plane with fictionally injected
needle is drawn on screen.
This paper opened the possibility of more realistic training
environment aided by the power of modern computer. But the magnetic motion
tracking system used by the paper author is still not an inexpensive option.
The system set up requires two magnetic signal transmitter and two pairs of
magnetic markers, which would summed up to around 7,000 USD [2]. The magnetic
tracking system also requires user to disassemble the computer and install PCI
cards onto motherboard, which will result in difficulties in installation and
maintenance for the users who don’t have any computer hardware expertise.
So we would like to propose a new system that is solely
based on Microsoft Kinect technology. Kinect Windows applications is now
supported by the Microsoft development team, the new Application Programming
Interface and new hardware specialized for PC were released in early 2012.[3]
The official driver is available on the Microsoft website and it only requires
one USB port and a PC with Windows 7 or above. Kinect provided developers with
640×480 RGB 30 FPS video stream and 320×240 30FPS depth map stream. We want to
push the limit of Kinect with Computer Vision and Computer Animation algorithms
and get as accurate movement as possible to simulate the sensitiveness of the
real ultrasound devices. And combine into a ideal low-cost, realistic training
device.
For complete design document go to:
https://docs.google.com/open?id=0B21htwSnbMf0LTZybUFaUXo4MTA
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